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Project Brief

ASMOS is a forward-looking conceptual design project.

It starts with the combination of aerial drone and AI systems to create a more efficient, comfortable, and healthier workplace in the next 5 to 10 years. We’ll be seeing more changes in technology than we’ve seen in the past hundred. Everything will be a part of the whole system so that people in different positions can better integrate into the work environment, and it can also improve the relationships in the workplace.

Catalog

Conceptual Design

Year

2018

Creation Tools

Rhinoceros, Keyshot, Figma

INSIGHTS & BRAINSTORMING

Through articles research, I understand AI and how the system of it. I also do some research on some most popular products on the market today that use AI technology. Most of these products only use speech recognition and tackle people’s lives but do not fully use the potential of AI. So I use Matrix to define the main problems in the workplace and build personas and map journeys to analyze what AI system opportunities to improve people’s relationships.

 

Insight 

$35.8 BILLION

Worldwide spending on artificial intelligence systems is forecast to reach $35.8 billion in 2019, an increase of 44% over the amount spent in 2018.

4/5

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By 2021, 80% of emerging technologies will have AI foundations.

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270%

Artificial intelligence has come into the mainstream because it allows us to make sense of an increasingly large amount of data in real-time. Thirty-seven percent of organizations have implemented AI in some form. That's a 270% increase over the last four years.

Existing Products

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Matrix Analyse
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Persona Building
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Anna

Newbie 23~25
Anna just graduated from university. She is not familiar with her work and always make a mistake. She loves social but feels nervous when she presents weekly work.
Anna lives far from the company due to the financial situation. So her daily commuting is a serious problem for her.

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Jennifer

Department Manager 35~40
Jennifer already in the company for over 10 years. She leads and managing a cross-cultural partnerships team of 20 people.
Jennifer lives nearby the company, so she never late for work. She likes healthy food and does exercise regularly.

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Daniel

New team leader 30~35
Daniel just moves to Palo Alto from the central part of America. He used to employed by a small local company.
Daniel is not familiar with the new city and the new company. He found that it is hard for him to make new friends.

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Sam

Employee 25~30
Sam employed by the marketing department of this company for around 5 years. He is familiar with the workplace and good at communicating with different people. But sometimes he will make some mistakes in his work.
Sam never late for work but he does like to make a schedule for every day.

Journey Map
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DESIGN PROCESS
 
Sketches Development

Thumbnail sketches were firstly used to explore the form of the product, with further sketch work to work out details of the product, modules, final form factors, and potential features.

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Concept Sketches & Storyboard

More refined sketches were created before moving into computer-aided design, this allowed targeted work towards concept development and refinement instead of "designing" a product using CAD. A storyboard was also used to explain user case scenarios, reasons for use and highlight how the concept could be used.

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Highlights

Asmos fully shows the possibilities of AI systems, including machine learning and symbolic learning. At the same time using fanless flight mode makes the working environment quieter.

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Render Images
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APP Design

When users arrive at the office, they can wake up ASMOS through this APP for service. At the same time, you can also check the work list and meeting key-points of the day on the APP.

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Thanks for looking!